From: blackrain ()
Date: May 16, 2008
Subject:
Re: Building Sclang Executable on OS X (leopard or
The xcode project was not building sclang right.
now it does.
That is possibly the reason why you cant communicate with the lang
after launching it (it dies - ends?)
now future svn snapshots posted at the realized sounds sourceforge
d/ls site will include this osx build of sclang or you could d/l and
build it yourself.
the mods to the lib however, will have to be made by the end user.
The long thread is (or I believe it is) because of that - the mods
needed on OSXPlatform:startup to get sclang going in os x regardless
of scel presence and have the lib compile clean.
The svn source tree has a file with the steps to accomplish this. Its
real simple actually basically you just have to edit 2 lines on that
file.
also, Josh has mentioned he is working towards setting up a package
that will include scel on aquaemacs for those who want emacs as their
sc editor in osx.
keep your fingers crossed =)
cheers,
x
On Thu, May 15, 2008 at 8:10 PM, mr.proxxxy wrote:
>
> Monumentally dumb question here, but in the standard OSX distribution, there
> are already sclang and scsynth files built ... (I'm able to start the server
> from sclang, but not able to append messages to the pipe ... but that's a
> seperate issue) why all this talk about building from source?
>
>
> scacinto wrote:
>>
>> Hi all,
>>
>> I've recently become dissatisfied with the supercollider interpreter (for
>> a number of reasons including no line numbers, no auto syntax
>> highlighting, open windows all over causing headaches, etc.) and would
>> like to be able to work with the sclang executable instead via another
>> text editor. I've attempted to build the executable from the source using
>> scons but get a host of errors. Has anyone had success building the
>> executable from source on a MacIntel with Leopard? The error (if you
>> care) is as follows.
>>
>> ...Source/lang/LangPrimSource/PyrSched.cpp: In function 'void
>> syncOSCOffsetWithTimeOfDay()':
>> Source/lang/LangPrimSource/PyrSched.cpp:290: error: 'gettimeofday' was not
>> declared in this scope
>> scons: *** [Source/lang/LangPrimSource/PyrSched.os] Error 1
>> scons: building terminated because of errors.
>>
>> If I edit out this section and try again, other files pop up with errors.
>>
>> I know there are instructions on the wiki for ways to build from source
>> using XCode, and other means, but the instructions are rather cryptic, and
>> some didn't work for me at all. Is there an easy (practical) way to do
>> this that doesn't require hours of reading/editing?
>>
>> Another question. Has anyone tried the text-editor Smultron? It has a
>> number of nice features, from auto syntax highlighting to auto line
>> numbering, in-window (quicklook) document opening so all docs are
>> contained within a single window, one need only click one to access it.
>> It has multiple view support and some other niceties. It can execute
>> scripts, inline posts, etc. It seems like one could easily script this
>> program to work like SCVim and get some of the features missing in the
>> interpreter.
>>
>> I would love to hear what people are thinking about the current UI
>> Interpreter and their workarounds for working with the sclang executable
>> with other programs.
>>
>> Thanks,
>>
>> - Scott
>>
>>
>
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>
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