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From: blackrain ()
Date: May 12, 2008
Subject: Re: Building Sclang Executable on OS X (leopard or
There is two parts to the process.  a) build the sclang binary (using
xcode) and b) customize a copy of the library to work in sclang.

a) Your binary is fine and was fine from the first build you did. you
were bulding a debug target (PPC only code with no optimizations and
debug symbols).
That target was fine in the project from the first svn checkin I did.
The building of deployment targets (Universal binary code, optimized)
was fixed minutes after the initial check in thanks to Josh for making
me notice I had forgotten to make a symbol definition.

if you get the lang switches help to display, your binary is fine.
	$ sclang -h

b) What I meant in my previous post was that you have a typo in your
mods to OSXPlatform.sc
This is why the library compile in sclang does not fly.

>From your error log:
\emacs (or 'emacs') would do but not /emacs

change that and tings will work. Please read the help on understandnig errors.

>  ERROR: Parse error
>    in file '/Platform/osx/OSXPlatform.sc'
>    line 17 char 24:
>         if ( this.hasFeature( /?emacs ) ) {
>                 Document.implementationClass.startup;
>  -----------------------------------
>  ERROR: file '/Platform/osx/OSXPlatform.sc' parse failed
>  error parsing

cheers,

x

On Mon, May 12, 2008 at 10:49 AM, scacinto
 wrote:
>
>  Hey x,
>      This actually fails with the same error.  I must be doing something
>  wrong in the build process, as I followed the rest of your instructions to a
>  tee (though I'm not sure what the problem was with the '\emacs \emacs'
>  thing... was that something wrong on my end?  (I haven't even installed
>  emacs, let alone called it for anything... perhaps that's the problem?...)
>
>  I know this is a pain, but when you get a chance, could you clarify (or
>  someone else) the build-in-XCode process?  This must be where I'm going
>  wrong.  I'd also like to have Josh or another post those directions over at
>  the NewScores page so they're readily accessible to those wanted to follow
>  this dark path...
>
>  Many thanks,
>
>  -S
>
>
>
>
>
>  blackrain-2 wrote:
>  >
>  > Hi,
>  >
>  > On Mon, May 12, 2008 at 12:10 AM, scacinto
>  >  wrote:
>  >>
>  >>  OK - can you define what you mean by "build the sclang target"?  I've
>  >> opened
>  >>  the language project in XCode and built the sclang under the Target
>  >> heading,
>  >
>  > yes exactly that =)
>  > please svn update and build again (oops), I was missing a symbol
>  > definition for the deployment target although the development target
>  > builds fine.
>  >
>  > also, you may want to select a deployment target for your builds - by
>  > default it will build the debug version wich is slower and PPC code.
>  >
>  > in XCode with the lang project opened:
>  > Project -> Set Active Build Configuration -> deployment
>  >
>  >
>  >>  but following the rest of your directions the execution of the binary
>  >> fails
>  >>  with the following error.
>  >>
>  >
>  > =)
>  >
>  > /emacs hmmm
>  > it should be a Symbol as in 'emacs' thus \emacs not /emacs
>  >
>  > let us know how it goes.
>  >
>  > cheers,
>  >
>  > x
>  >
>  >
>  >
>  >>
>  >>  Waz:~/SuperCollider3/build scott$ sclang -d ~/sclang/init_OSC
>  >>
>  >> compiling class library..
>  >>         NumPrimitives = 551
>  >>         compiling dir: '/Users/scott/sclang/SCClassLibrary'
>  >>
>  >>         compiling dir: '/Library/Application
>  >>  Support/SuperCollider/Extensions'
>  >>         compiling dir: '/Users/scott/Library/Application
>  >>  Support/SuperCollider/Extensions'
>  >>         pass 1 done
>  >>  ERROR: Parse error
>  >>    in file '/Platform/osx/OSXPlatform.sc'
>  >>    line 17 char 24:
>  >>         if ( this.hasFeature( /?emacs ) ) {
>  >>                 Document.implementationClass.startup;
>  >>  -----------------------------------
>  >>  ERROR: file '/Platform/osx/OSXPlatform.sc' parse failed
>  >>  error parsing
>  >>
>  >>         Extension overwriting SimpleNumber:asTimeString
>  >>                 in file '/Library/Application
>  >>  Support/SuperCollider/Extensions/ljpclasses/classes/LJP
>  >>  Classes/Extensions/SimpleNumber-asTimeString.sc'.
>  >>                 Original method in file '/Common/Math/SimpleNumber.sc'.
>  >>  WARNING: FunctionDef contains variable declarations and so will not be
>  >>  inlined.
>  >>    in file '/Users/scott/Library/Application
>  >>  Support/SuperCollider/Extensions/quarks/NonRT/batchNRT/batchNRT.sc'
>  >>    line 93 char 14:
>  >>                                         var psfr;? // Please ignore SC's
>  >>  warning about not inlining this function.
>  >>                                         psfr = SoundFile.new;
>  >>
>  >>  I'm sorry if I'm missing something obvious, but ...
>  >>
>  >>  thanks,
>  >>
>  >>  -S
>  >>
>  >>
>  >>
>  >>
>  >>
>  >>  scacinto wrote:
>  >>  >
>  >>  > word!  downloading ahora!
>  >>  >
>  >>  > -S
>  >>  >
>  >>  >
>  >>  >
>  >>  > blackrain-2 wrote:
>  >>  >>
>  >>  >> done.
>  >>  >> please svn update.
>  >>  >> try a build of sclang target.
>  >>  >> There is a new document 'README SCLang OSX' with steps to setup a
>  >>  >> library to work with sclang in os x.
>  >>  >>
>  >>  >> let me know how it goes.
>  >>  >>
>  >>  >> cheers,
>  >>  >>
>  >>  >> x
>  >>  >>
>  >>  >> On Sun, May 11, 2008 at 2:40 PM, scacinto
>  >> 
>  >>  >> wrote:
>  >>  >>>
>  >>  >>>  Could you define what steps you are speaking of and provide a link?
>  >>  >>> Are they
>  >>  >>>  the same as the wiki?  I've tried all of the instructions on the
>  >> wiki
>  >>  >>> with
>  >>  >>>  two different computers and OSes and both fail to compile correctly
>  >>  >>> (with
>  >>  >>>  the modification of some files called for which are not present in
>  >> the
>  >>  >>>  current revision as per my original post.)
>  >>  >>>
>  >>  >>>  -S
>  >>  >>>
>  >>  >>>
>  >>  >>>
>  >>  >>>
>  >>  >>>
>  >>  >>>
>  >>  >>>
>  >>  >>>  blackrain-2 wrote:
>  >>  >>>  >
>  >>  >>>  > The steps I posted here ages ago still work.
>  >>  >>>  > All source files still exist and there is no need to mod them at
>  >> all
>  >>  >>>  > but make some defines/additions to the project.
>  >>  >>>  > The current xcode sclang project is wrong; it hooks the cocoa
>  >> views
>  >>  >>>  > primitives and other stuff that will make sclang fail but appear
>  >> like
>  >>  >>>  > all is good (launch, compile and finish); I will check in the
>  >> changes
>  >>  >>>  > soon to svn.
>  >>  >>>  > I got no clue about scons - I dont use it on osx.
>  >>  >>>  >
>  >>  >>>  > x
>  >>  >>>  >
>  >>  >>>  >
>  >>  >>>  > On Fri, May 9, 2008 at 6:10 PM, scacinto
>  >>  >>> 
>  >>  >>>  > wrote:
>  >>  >>>  >>
>  >>  >>>  >>  I just tried to build sclang following the directions on the
>  >> wiki.
>  >>  >>> The
>  >>  >>>  >>  directions seem to be seriously outdated and flawed in several
>  >>  >>> respects,
>  >>  >>>  >>  including calling for the editing of several files which no
>  >> longer
>  >>  >>> seem
>  >>  >>>  >> to
>  >>  >>>  >>  exist.  I'll post the output of my attempt to run the
>  >> executable at
>  >>  >>> the
>  >>  >>>  >> end
>  >>  >>>  >>  of this post.
>  >>  >>>  >>
>  >>  >>>  >>  So I've tried two different methods described on the wiki,
>  >> using
>  >>  >>> scons
>  >>  >>>  >> and
>  >>  >>>  >>  using XCode, both of which failed.  This seems like a bit of a
>  >>  >>> problem,
>  >>  >>>  >>  especially if someone new (without the commitment of a
>  >> long-time
>  >>  >>> user)
>  >>  >>>  >> would
>  >>  >>>  >>  like to get sclang running on OS X.
>  >>  >>>  >>
>  >>  >>>  >>  Could someone post clear instructions on how to compile SC with
>  >>  >>> sclang
>  >>  >>>  >> using
>  >>  >>>  >>  scons or XCode if they have managed to do so?  Also, please
>  >> post
>  >>  >>> the
>  >>  >>>  >> version
>  >>  >>>  >>  of XCode you are using (My failed attempt used 2.4.1) the OS
>  >> (ex.
>  >>  >>>  >> 10.4.11)
>  >>  >>>  >>  and whether you are using a PPC or Intel mac.
>  >>  >>>  >>
>  >>  >>>  >>  It seems that getting a reliable and simple method of compiling
>  >>  >>> with the
>  >>  >>>  >>  sclang executable available for peruzal on the wiki, in the
>  >> how-to
>  >>  >>> page
>  >>  >>>  >> of
>  >>  >>>  >>  the sourceforge page or even, perhaps preferably, in the OS X
>  >>  >>> README, is
>  >>  >>>  >> a
>  >>  >>>  >>  must as more and more people I talk to seem a little
>  >> dissatisfied
>  >>  >>> with
>  >>  >>>  >> the
>  >>  >>>  >>  current Interpreter.
>  >>  >>>  >>
>  >>  >>>  >>  Thoughts?
>  >>  >>>  >>
>  >>  >>>  >>  Thanks,
>  >>  >>>  >>
>  >>  >>>  >>  -S
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>  >>  Waz:/Applications/Audio_Applications/SuperCollider3/build
>  >> scott$
>  >>  >>>  >> ./sclang
>  >>  >>>  >>  init_OSC
>  >>  >>>  >>  compiling class library..
>  >>  >>>  >>         NumPrimitives = 551
>  >>  >>>  >>         compiling dir:
>  >>  >>>  >>
>  >>  >>>
>  >> '/Applications/Audio_Applications/SuperCollider3/build/SCClassLibrary'
>  >>  >>>  >>         compiling dir: '/Library/Application
>  >>  >>>  >>  Support/SuperCollider/Extensions'
>  >>  >>>  >>         compiling dir: '/Users/scott/Library/Application
>  >>  >>>  >>  Support/SuperCollider/Extensions'
>  >>  >>>  >>         pass 1 done
>  >>  >>>  >>         Extension overwriting SimpleNumber:asTimeString
>  >>  >>>  >>                 in file '/Library/Application
>  >>  >>>  >>  Support/SuperCollider/Extensions/ljpclasses/classes/LJP
>  >>  >>>  >>  Classes/Extensions/SimpleNumber-asTimeString.sc'.
>  >>  >>>  >>                 Original method in file
>  >>  >>> '/Common/Math/SimpleNumber.sc'.
>  >>  >>>  >>  WARNING: FunctionDef contains variable declarations and so will
>  >> not
>  >>  >>> be
>  >>  >>>  >>  inlined.
>  >>  >>>  >>    in file '/Users/scott/Library/Application
>  >>  >>>  >>
>  >> Support/SuperCollider/Extensions/quarks/NonRT/batchNRT/batchNRT.sc'
>  >>  >>>  >>    line 93 char 14:
>  >>  >>>  >>                                         var psfr;? // Please
>  >> ignore
>  >>  >>> SC's
>  >>  >>>  >>  warning about not inlining this function.
>  >>  >>>  >>                                         psfr = SoundFile.new;
>  >>  >>>  >>  -----------------------------------
>  >>  >>>  >>  numentries = 1124454 / 18350124 = 0.061
>  >>  >>>  >>         Method Table Size 9205632 bytes
>  >>  >>>  >>         Number of Method Selectors 5738
>  >>  >>>  >>         Number of Classes 3198
>  >>  >>>  >>         big table size 73400496
>  >>  >>>  >>         Number of Symbols 14287
>  >>  >>>  >>         Byte Code Size 500140
>  >>  >>>  >>         compiled 565 files in 4.92 seconds
>  >>  >>>  >>  compile done
>  >>  >>>  >>  // History.logFolder: /Users/scott/Library/Application
>  >>  >>>  >>  Support/SuperCollider/HistoryLogs
>  >>  >>>  >>  Class tree inited in 0.18 seconds
>  >>  >>>  >>  ERROR: A primitive was not bound. 0 550
>  >>  >>>  >>  Instance of Method {    (0175CDF0, gc=01, fmt=00, flg=11,
>  >> set=04)
>  >>  >>>  >>   instance variables [15]
>  >>  >>>  >>     raw1 : Float 3.885846e-318   00000000 000C0048
>  >>  >>>  >>     raw2 : Float 5.56268497783366e-309   00040000 04000304
>  >>  >>>  >>     code : instance of Int8Array (0175CF30, size=4, set=1)
>  >>  >>>  >>     selectors : nil
>  >>  >>>  >>     constants : nil
>  >>  >>>  >>     prototypeFrame : instance of Array (0175CEE0, size=4, set=2)
>  >>  >>>  >>     context : nil
>  >>  >>>  >>     argNames : instance of SymbolArray (0175CEA0, size=4, set=1)
>  >>  >>>  >>     varNames : nil
>  >>  >>>  >>     sourceCode : nil
>  >>  >>>  >>     ownerClass : class SCView (01713D70)
>  >>  >>>  >>     name : Symbol 'prInit'
>  >>  >>>  >>     primitiveName : Symbol '_SCView_New'
>  >>  >>>  >>     filenameSymbol : Symbol
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>
>  >> '/Applications/Audio_Applications/SuperCollider3/build/SCClassLibrary/Common/GUI/Base/SCView.sc'
>  >>  >>>  >>     charPos : Integer 6387
>  >>  >>>  >>  }
>  >>  >>>  >>  ERROR: Primitive 'none' failed.
>  >>  >>>  >>  Failed.
>  >>  >>>  >>  RECEIVER:
>  >>  >>>  >>    nil
>  >>  >>>  >>  CALL STACK:
>  >>  >>>  >>         MethodError:reportError   0166AE30
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>         Nil:handleError   0166AEF0
>  >>  >>>  >>                 arg this = nil
>  >>  >>>  >>                 arg error = 
>  >>  >>>  >>         Thread:handleError   0166AE90
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>                 arg error = 
>  >>  >>>  >>         Object:throw   0166ADD0
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>         Object:primitiveFailed   0166AD70
>  >>  >>>  >>                 arg this = nil
>  >>  >>>  >>         SCView:init   0166AD10
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>                 arg argParent = nil
>  >>  >>>  >>                 arg argBounds = 
>  >>  >>>  >>         SCContainerView:init   0166ACB0
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>                 arg argParent = nil
>  >>  >>>  >>                 arg argBounds = 
>  >>  >>>  >>         SCWindow:initSCWindow   016AA430
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>                 arg argName = "internal server"
>  >>  >>>  >>                 arg argBounds = 
>  >>  >>>  >>                 arg resizable = false
>  >>  >>>  >>                 arg border = true
>  >>  >>>  >>                 arg scroll = false
>  >>  >>>  >>         Server:makeGui   01621CB0
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>                 arg w = nil
>  >>  >>>  >>                 var active = nil
>  >>  >>>  >>                 var booter = nil
>  >>  >>>  >>                 var killer = nil
>  >>  >>>  >>                 var makeDefault = nil
>  >>  >>>  >>                 var running = nil
>  >>  >>>  >>                 var booting = nil
>  >>  >>>  >>                 var stopped = nil
>  >>  >>>  >>                 var bundling = nil
>  >>  >>>  >>                 var recorder = nil
>  >>  >>>  >>                 var scoper = nil
>  >>  >>>  >>                 var countsViews = nil
>  >>  >>>  >>                 var ctlr = nil
>  >>  >>>  >>                 var dumping = false
>  >>  >>>  >>                 var label = "internal server"
>  >>  >>>  >>                 var gui = class CocoaGUI
>  >>  >>>  >>                 var font = 
>  >>  >>>  >>                 var volumeNum = nil
>  >>  >>>  >>         Server:makeWindow   0166AA70
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>                 arg w = nil
>  >>  >>>  >>         OSXPlatform:startup   01716400
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>         Main:startup   017163A0
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>  ERROR: A primitive was not bound. 0 550
>  >>  >>>  >>  Instance of Method {    (02095980, gc=01, fmt=00, flg=11,
>  >> set=04)
>  >>  >>>  >>   instance variables [15]
>  >>  >>>  >>     raw1 : Float 3.885727e-318   00000000 000C0030
>  >>  >>>  >>     raw2 : Float 1.390671244457466e-309   00010000 01000001
>  >>  >>>  >>     code : instance of Int8Array (02095A30, size=1, set=1)
>  >>  >>>  >>     selectors : nil
>  >>  >>>  >>     constants : nil
>  >>  >>>  >>     prototypeFrame : instance of Array (013A6FC0, size=1, set=1)
>  >>  >>>  >>     context : nil
>  >>  >>>  >>     argNames : instance of SymbolArray (013A7000, size=1, set=1)
>  >>  >>>  >>     varNames : nil
>  >>  >>>  >>     sourceCode : nil
>  >>  >>>  >>     ownerClass : class Meta_CocoaDocument (02091B70)
>  >>  >>>  >>     name : Symbol 'prGetIndexOfListener'
>  >>  >>>  >>     primitiveName : Symbol '_TextWindow_GetIndexOfListener'
>  >>  >>>  >>     filenameSymbol : Symbol
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>
>  >> '/Applications/Audio_Applications/SuperCollider3/build/SCClassLibrary/Platform/osx/CocoaDocument.sc'
>  >>  >>>  >>     charPos : Integer 3010
>  >>  >>>  >>  }
>  >>  >>>  >>  ERROR: Primitive '_BasicAt' failed.
>  >>  >>>  >>  Index not an Integer
>  >>  >>>  >>  RECEIVER:
>  >>  >>>  >>  Instance of Array {    (016AAC90, gc=20, fmt=01, flg=00,
>  >> set=00)
>  >>  >>>  >>   indexed slots [0]
>  >>  >>>  >>  }
>  >>  >>>  >>  CALL STACK:
>  >>  >>>  >>         MethodError:reportError   013CAC50
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>         Nil:handleError   013CABF0
>  >>  >>>  >>                 arg this = nil
>  >>  >>>  >>                 arg error = 
>  >>  >>>  >>         Thread:handleError   013CAB90
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>                 arg error = 
>  >>  >>>  >>         Thread:handleError   013CAB30
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>                 arg error = 
>  >>  >>>  >>         Object:throw   013CAAD0
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>         Object:primitiveFailed   013CAA70
>  >>  >>>  >>                 arg this = [*0]
>  >>  >>>  >>         < FunctionDef in Method Meta_CocoaDocument:startup >
>  >> (no
>  >>  >>>  >> arguments
>  >>  >>>  >>  or variables)
>  >>  >>>  >>         Routine:prStart   0166AAD0
>  >>  >>>  >>                 arg this = 
>  >>  >>>  >>                 arg inval = 4.991427843
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>  >>  scacinto wrote:
>  >>  >>>  >>  >
>  >>  >>>  >>  > Hi all,
>  >>  >>>  >>  >
>  >>  >>>  >>  > I've recently become dissatisfied with the supercollider
>  >>  >>> interpreter
>  >>  >>>  >> (for
>  >>  >>>  >>  > a number of reasons including no line numbers, no auto syntax
>  >>  >>>  >>  > highlighting, open windows all over causing headaches, etc.)
>  >> and
>  >>  >>> would
>  >>  >>>  >>  > like to be able to work with the sclang executable instead
>  >> via
>  >>  >>> another
>  >>  >>>  >>  > text editor.  I've attempted to build the executable from the
>  >>  >>> source
>  >>  >>>  >> using
>  >>  >>>  >>  > scons but get a host of errors.  Has anyone had success
>  >> building
>  >>  >>> the
>  >>  >>>  >>  > executable from source on a MacIntel with Leopard?  The error
>  >> (if
>  >>  >>> you
>  >>  >>>  >>  > care) is as follows.
>  >>  >>>  >>  >
>  >>  >>>  >>  > ...Source/lang/LangPrimSource/PyrSched.cpp: In function 'void
>  >>  >>>  >>  > syncOSCOffsetWithTimeOfDay()':
>  >>  >>>  >>  > Source/lang/LangPrimSource/PyrSched.cpp:290: error:
>  >>  >>> 'gettimeofday' was
>  >>  >>>  >> not
>  >>  >>>  >>  > declared in this scope
>  >>  >>>  >>  > scons: *** [Source/lang/LangPrimSource/PyrSched.os] Error 1
>  >>  >>>  >>  > scons: building terminated because of errors.
>  >>  >>>  >>  >
>  >>  >>>  >>  > If I edit out this section and try again, other files pop up
>  >> with
>  >>  >>>  >> errors.
>  >>  >>>  >>  >
>  >>  >>>  >>  > I know there are instructions on the wiki for ways to build
>  >> from
>  >>  >>>  >> source
>  >>  >>>  >>  > using XCode, and other means, but the instructions are rather
>  >>  >>> cryptic,
>  >>  >>>  >> and
>  >>  >>>  >>  > some didn't work for me at all.  Is there an easy (practical)
>  >> way
>  >>  >>> to
>  >>  >>>  >> do
>  >>  >>>  >>  > this that doesn't require hours of reading/editing?
>  >>  >>>  >>  >
>  >>  >>>  >>  > Another question.  Has anyone tried the text-editor Smultron?
>  >> It
>  >>  >>> has
>  >>  >>>  >> a
>  >>  >>>  >>  > number of nice features, from auto syntax highlighting to
>  >> auto
>  >>  >>> line
>  >>  >>>  >>  > numbering, in-window (quicklook) document opening so all docs
>  >> are
>  >>  >>>  >>  > contained within a single window, one need only click one to
>  >>  >>> access
>  >>  >>>  >> it.
>  >>  >>>  >>  > It has multiple view support and some other niceties.  It can
>  >>  >>> execute
>  >>  >>>  >>  > scripts, inline posts, etc.  It seems like one could easily
>  >>  >>> script
>  >>  >>>  >> this
>  >>  >>>  >>  > program to work like SCVim and get some of the features
>  >> missing
>  >>  >>> in the
>  >>  >>>  >>  > interpreter.
>  >>  >>>  >>  >
>  >>  >>>  >>  > I would love to hear what people are thinking about the
>  >> current
>  >>  >>> UI
>  >>  >>>  >>  > Interpreter and their workarounds for working with the sclang
>  >>  >>>  >> executable
>  >>  >>>  >>  > with other programs.
>  >>  >>>  >>  >
>  >>  >>>  >>  > Thanks,
>  >>  >>>  >>  >
>  >>  >>>  >>  > - Scott
>  >>  >>>  >>  >
>  >>  >>>  >>  >
>  >>  >>>  >>
>  >>  >>>  >>  --
>  >>  >>>  >>  View this message in context:
>  >>  >>>  >>
>  >>  >>>
>  >> http://www.nabble.com/Building-Sclang-Executable-on-OS-X-%28leopard-or-other%29-AND-New-Interpreter-Editor-tp17156749p17157927.html
>  >>  >>>  >>
>  >>  >>>  >>
>  >>  >>>  >> Sent from the Supercollider - User mailing list archive at
>  >>  >>> Nabble.com.
>  >>  >>>  >>
>  >>  >>>  >>  _______________________________________________
>  >>  >>>  >>  sc-users mailing list [EMAIL REMOVED] >  >>  >>>  >>  http://lists.create.ucsb.edu/mailman/listinfo/sc-users
>  >>  >>>  >>
>  >>  >>>  > _______________________________________________
>  >>  >>>  > sc-users mailing list [EMAIL REMOVED] >  >>  >>>  > http://lists.create.ucsb.edu/mailman/listinfo/sc-users
>  >>  >>>  >
>  >>  >>>  >
>  >>  >>>
>  >>  >>>  --
>  >>  >>>  View this message in context:
>  >>  >>>
>  >> http://www.nabble.com/Building-Sclang-Executable-on-OS-X-%28leopard-or-other%29-AND-New-Interpreter-Editor-tp17156749p17174023.html
>  >>  >>>
>  >>  >>>
>  >>  >>> Sent from the Supercollider - User mailing list archive at
>  >> Nabble.com.
>  >>  >>>
>  >>  >>>  _______________________________________________
>  >>  >>>  sc-users mailing list [EMAIL REMOVED] >  >>  >>>  http://lists.create.ucsb.edu/mailman/listinfo/sc-users
>  >>  >>>
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+ Building Sclang Executable on OS X (leopard or other) scacinto (05/09/08)
+---Re: Building Sclang Executable on OS X (leopard or scacinto (05/09/08)
+------Re: Building Sclang Executable on OS X (leopard or Stefan Nussbaumer (05/10/08)
+------Re: Building Sclang Executable on OS X (leopard or James Harkins (05/10/08)
+------Re: Building Sclang Executable on OS X (leopard or blackrain (05/11/08)
+------Re: Building Sclang Executable on OS X (leopard or scacinto (05/11/08)
+------Re: Building Sclang Executable on OS X (leopard or scacinto (05/11/08)
+------Re: Building Sclang Executable on OS X (leopard or blackrain (05/11/08)
+------Re: Building Sclang Executable on OS X (leopard or Josh Parmenter (05/11/08)
+------Re: Building Sclang Executable on OS X (leopard or scacinto (05/11/08)
+---------Re: Building Sclang Executable on OS X (leopard or blackrain (05/13/08)
+---------Re: Building Sclang Executable on OS X (leopard or Josh Parmenter (05/13/08)
+------Re: Building Sclang Executable on OS X (leopard or Josh Parmenter (05/11/08)
+------Re: Building Sclang Executable on OS X (leopard or scacinto (05/11/08)
+------Re: Building Sclang Executable on OS X (leopard or blackrain (05/11/08)
+------Re: Building Sclang Executable on OS X (leopard or blackrain (05/11/08)
+------Re: Building Sclang Executable on OS X (leopard or stefan kersten (05/12/08)
+------Re: Building Sclang Executable on OS X (leopard or scacinto (05/12/08)
+---------Re: Building Sclang Executable on OS X (leopard or nescivi (05/12/08)
+---------Re: Building Sclang Executable on OS X (leopard or Josh Parmenter (05/12/08)
+---------Re: Building Sclang Executable on OS X (leopard or stefan kersten (05/13/08)
+------Re: Building Sclang Executable on OS X (leopard or Josh Parmenter (05/12/08)
+------Re: Building Sclang Executable on OS X (leopard or blackrain (05/12/08)
+------Re: Building Sclang Executable on OS X (leopard or blackrain (05/12/08)
+------Re: Building Sclang Executable on OS X (leopard or scacinto (05/12/08)
+------Re: Building Sclang Executable on OS X (leopard or scacinto (05/12/08)
+------Re: Building Sclang Executable on OS X (leopard or scacinto (05/13/08)
+---------Re: Building Sclang Executable on OS X (leopard or PyoungRyang Ko (05/13/08)
+------Re: Building Sclang Executable on OS X (leopard or Josh Parmenter (05/13/08)
+---Re: Building Sclang Executable on OS X (leopard or nescivi (05/12/08)
+---Re: Building Sclang Executable on OS X (leopard or blackrain (05/13/08)
+---Re: Building Sclang Executable on OS X (leopard or mr.proxxxy (05/15/08)
+------Re: Building Sclang Executable on OS X (leopard or blackrain (05/16/08)
+---------Re: Building Sclang Executable on OS X (leopard or PyoungRyang Ko (05/17/08)
+---------Re: Building Sclang Executable on OS X (leopard or blackrain (05/17/08)
+------------Re: Building Sclang Executable on OS X (leopard or PyoungRyang Ko (05/18/08)
+---------------Re: Building Sclang Executable on OS X (leopard or James Harkins (05/18/08)
+------------------Re: Building Sclang Executable on OS X (leopard or PyoungRyang Ko (05/18/08)
+------------Re: Building Sclang Executable on OS X (leopard or PyoungRyang Ko (05/18/08)
+------Re: Building Sclang Executable on OS X (leopard or Josh Parmenter (05/16/08)
+------Re: Building Sclang Executable on OS X (leopard or mr.proxxxy (05/17/08)
+------Re: Building Sclang Executable on OS X (leopard or Josh Parmenter (05/17/08)
+------Re: Building Sclang Executable on OS X (leopard or mr.proxxxy (05/17/08)
+------Re: Building Sclang Executable on OS X (leopard or blackrain (05/17/08)
+------Re: Building Sclang Executable on OS X (leopard or Josh Parmenter (05/17/08)
+---------Re: Building Sclang Executable on OS X (leopard or PyoungRyang Ko (05/18/08)
+------------Re: Building Sclang Executable on OS X (leopard or Björn_Kessler? (05/18/08)
+---------------Re: Building Sclang Executable on OS X (leopard or PyoungRyang Ko (05/18/08)
+------------------Re: Building Sclang Executable on OS X (leopard or Rainer Schuetz (05/18/08)
+---------------------Re: Building Sclang Executable on OS X (leopard or PyoungRyang Ko (05/19/08)
+------------------------Re: Building Sclang Executable on OS X (leopard or Rainer Schuetz (05/19/08)
+---------------------------Re: Building Sclang Executable on OS X (leopard or PyoungRyang Ko (05/20/08)
+---------Re: Building Sclang Executable on OS X (leopard or PyoungRyang Ko (05/18/08)
+------------Re: Building Sclang Executable on OS X (leopard or Josh Parmenter (05/18/08)
+------Re: Building Sclang Executable on OS X (leopard or scacinto (05/19/08)
+---Re: Building Sclang Executable on OS X (leopard or blackrain (05/17/08)
+---Re: Building Sclang Executable on OS X (leopard or nescivi (05/18/08)
+---Re: Building Sclang Executable on OS X (leopard or nescivi (05/21/08)
+---Re: Building Sclang Executable on OS X (leopard or Josh Parmenter (05/21/08)

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